You might ask if this game actually deserves a perfect score. If you are a fan of the original or FPS games in general, I *highly* recommend this game. The tiny details made me feel like I was not only killing and knocking out bad guys, but actually uncovering secrets I wasn't supposed to know. The cover system really enhanced the way I was able to go through levels. From the moment you begin playing HR you realize this REALLY is the new Deus Ex, not some cheap knock of made to make money. I feel like they captured the original perfectly. Now, 5 hours into the game I have been able to dig deep into the core and see what play "Human Revolution" is truly like, and it is good. From the moment you begin playing HR you realize this REALLY is the new Deus Ex, not some cheap knock of made to make When I began playing this game I had my doubts being such a big fan of the original. When I began playing this game I had my doubts being such a big fan of the original. So for does of you who have gaming mouses or other gaming peripherals with extra mappable buttons. And if you want, you can map anything to what ever you want. Everything from full DX11 support and FoV is all there. Eidos Went all out to please (he unpleasable) pc gamers. And don't make the mistake of thinking this is a port. Sucking you in immediately and never letting go. The "black and gold" aesthetic is brilliant and gives the game a unique atmosphere. A worthy successor to the original game in every way and its what invisible war should have been. Eidos Went all out to please This game is utter brilliance. I wouldn't mind a cross-over where I could play DE using a nanosuit, just to compare. This might not be a fair comparison, but the nanosuit in Crysis does "feel" more powerful than the enhancements in Deus Ex. The result is that you'll probably replay it many times, playing the good guy, the bad guy, etc. Early decisions have an impact on later events, so you can replay it trying out different approaches and you will see different results. And yet more awesomeness: you really can play this game many ways. But that's a drop of lameness in a bucket of awesomeness. If you have a pistol and you pick up a second pistol, it gets converted to ammo and you're left not with two pistols but one pistol with more ammo. until you figure out how it works, and then it becomes fun! The only thing that remains that still frustrates me is that you can't carry more than one of each type of weapon (to sell them). At first, the hacking just seems arbitrarily frustrating and you might try to avoid it at all costs. The game forces you to play smarter than the usual shooter. You might want to try a Schwarzenegger-like charge through a cluster of enemies, only to find that a single bullet can kill you. Already, the game makes unrealistic concessions to allow you to tote a bazooka, a sniper rifle, a mini-gun, and crates of ammo through public places without being noticed or even through metallic air ducts without making a sound. No matter how much you're enhanced, you're not a pick-up truck. Your inventory size is limited and you often have to leave behind precious things that you KNOW you'll need later. A warning, though: when you first play the game, some things may irritate you, but you will soon see that they make sense. The controls are responsive (except mousing over keys on keypads), the graphics are sharp, the story is compelling and the characters are interesting. The atmosphere is just perfect and the musical score just enhances it. A warning, though: when you first play the game, some This is one of those rare awe-inspiring games. This is one of those rare awe-inspiring games.
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